Magic 2015 (m15) | ||
#126 ⸱ Uncommon ⸱ Italian |
![]() Variations— Parts— | Agire d'ImpulsoEsilia le prime tre carte del tuo grimorio. Fino alla fine del turno, puoi giocare le carte esiliate in questo modo. (Se lanci una magia in questo modo, paghi comunque i suoi costi. Puoi giocare una terra in questo modo solo se potresti giocarne una normalmente.)
LegalitiesLegal Duel Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Pauper Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsAny cards you don't play will remain exiled.
Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card only during your main phase while the stack is empty.
Under normal circumstances, you can play a land card exiled with Act on Impulse only if you haven't played a land yet that turn.
The cards are exiled face up.
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