Modern Horizons 3 (mh3) | ||
| #421 ⸱ Uncommon ⸱ Simplified Chinese | ||
![]() Variations : 1Parts— | 不稳定的护身符当不稳定的护身符进战场时,你得到 每当你从你手牌以外的任何区域施放咒语时,不稳定的护身符向每位对手各造成1点伤害。
LegalitiesLegal Duel Brawl Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Pioneer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou pay all costs and follow all normal timing rules for cards played with Unstable Amulet's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
If Unstable Amulet leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.
Unstable Amulet's second ability counts any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. It also counts spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
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