Modern Horizons 3 (mh3) | ||
| #88 ⸱ Common ⸱ Simplified Chinese | ||
![]() Variations— Parts— | 饮梦吸血鬼2 / 1 系命 每当在饮梦吸血鬼上放置一个或数个+1/+1指示物时,它获得威慑异能直到回合结束。
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Pioneer Standard Oldschool Premodern Standardbrawl RulingsOnce Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Multiple instances of menace on the same creature are redundant.
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