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Edge of Eternities Promos (peoe)

#9s ⸱ Mythic ⸱ English
Cosmogrand Zenith

Variations

Parts : 1

Cosmogrand Zenith

Creature — Human Soldier
2 / 4
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.

 

Cosmogrands of the Celestial Palatinate always seek to expand their grip on the Edge.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-07-25

Cosmogrand Zenith’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving. Notably, if your second spell is a creature spell and you choose the second mode for Cosmogrand Zenith’s ability, the resulting creature from that spell won’t get a +1/+1 counter.

 

2025-07-25

Cosmogrand Zenith’s ability will count any spells you’ve cast this turn, which may include Cosmogrand Zenith itself. It doesn’t matter if the other spells resolved, didn’t resolve, were countered, or are still on the stack.

 

Market Pricing

 NormalFoil
Low$13.57
Median$18.21
High$23.38
Market$18.66
Direct Low
Buy at TCGPlayer

Other Printings