The Key to the Vault

Variations : 1

Parts

The Key to the Vault

Legendary Artifact — Equipment
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Predh
Premodern

Rulings

2024-04-12

If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.

 

2024-04-12

You choose whether to cast the exiled card as The Key to the Vault’s triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can’t wait to cast it later in the turn. Timing restrictions based on the card’s types are ignored.

 

2024-04-12

If the spell you cast has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Outlaws of Thunder Junction$1.21
Outlaws of Thunder Junction
Outlaws of Thunder Junction$0.34

Pricing data provided by TCGPlayer