Nexus Mentality

Variations : 1

Parts

Nexus Mentality

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Move all counters from target nonland permanent you control onto another target nonland permanent you control.
• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander
Tlr
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker

Rulings

2026-03-20

Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

 

2026-03-20

To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.

 

2026-03-20

Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

 

2026-03-20

The commander you control doesn't have to be your commander.

 

2026-03-20

There's no extra bonus if you control more than one commander.

 

Market Pricing

 NormalFoil
Low$0.24
Median$0.46
High$49.85
Market$0.38
Direct Low
Buy at TCGPlayer

Printings

 NormalFoil
Secrets of Strixhaven Commander$0.38
Secrets of Strixhaven Commander$0.49

Pricing data provided by TCGPlayer