Tempête fatidique

Variations : 1

Parts

Tempête fatidique

Dilemme du conseil - En commençant par vous, chaque joueur vote pour passé ou présent. Vous meulez une carte pour chaque vote pour passé, puis la Tempête fatidique inflige à chaque adversaire un nombre de blessures égal à la valeur de mana totale des cartes meulées de cette manière. Exilez la carte du dessus de votre bibliothèque pour chaque vote pour présent. Jusqu'à la fin de votre prochain tour, vous pouvez jouer les cartes exilées.

 

 

 

Legalities

Legal
Tlr
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2026-03-20

Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.

 

2026-03-20

You pay all costs and follow all timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.

 

2026-03-20

If a milled card has in its mana cost, X is 0 for the purpose of determining its mana value.

 

2026-03-20

Votes are cast in turn order, and each player will know the votes of players who voted beforehand.

 

2026-03-20

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

 

2026-03-20

Each player must vote for one of the available options. They can't abstain.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Secrets of Strixhaven Commander
Secrets of Strixhaven Commander