Secrets of Strixhaven Commander (soc) | ||
| #71 ⸱ Rare ⸱ French | ||
![]() Variations : 1Parts— | Mentalité de nexusChoisissez l'un. Si vous contrôlez un commandant au moment où vous lancez ce sort, vous pouvez choisir les deux à la place. * Déplacez tous les marqueurs d'un permanent non-terrain ciblé que vous contrôlez sur un autre permanent non-terrain ciblé que vous contrôlez. * Retirez tous les marqueurs d'un permanent non-terrain ciblé que vous contrôlez. Piochez une carte pour chaque marqueur retiré de cette manière.
LegalitiesNot Legal Tlr Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander Legal Duel Legacy Vintage Commander Oathbreaker RulingsOnce you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.
Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
The commander you control doesn't have to be your commander.
There's no extra bonus if you control more than one commander.
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