Генерал Кровавого Века

Variations

Parts

Генерал Кровавого Века

Существо — Дух Воин
2 / 2
: атакующие Духи получают +1/+0 до конца хода.

 

Его войска захватили крепость Сейрдун много веков назад, но он до сих пор сражается.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2021-04-16

Blood Age General’s activated ability affects only Spirits that are attacking as it resolves. If you activate it while no Spirits are attacking, it will have no effect, even if you attack with one or more Spirits later in the turn.

 

2021-04-16

Once the activated ability resolves, Spirits that get the +1/+0 bonus will retain it until end of turn, even after they stop attacking or if they stop being Spirits.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings