Flicker of Fate

Variations

Parts

Flicker of Fate

Instant
Exile target creature or enchantment, then return it to the battlefield under its owner's control.

 

An infinite journey in an infinitesimal time.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2020-01-24

If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

 

2020-01-24

If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.

 

2020-01-24

Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.46
High$4.99
Market$0.38
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Jumpstart 2022$0.34

Pricing data provided by TCGPlayer