Tromp the Domains

Variations

Parts

Tromp the Domains

Sorcery
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

 

Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander
Penny

Rulings

2021-03-19

The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won't change later in the turn even if the number of basic land types among lands you control changes.

 

2021-03-19

Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain trample or get a power and toughness boost.

 

2021-06-18

Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.

 

2021-06-18

The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.

 

Market Pricing

 NormalFoil
Low$0.15
Median$0.40
High$1.72
Market$0.32
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Modern Masters$0.08
Time Spiral$0.20

Pricing data provided by TCGPlayer