Plasma primordial

Variations

Parts

Plasma primordial

Criatura — Metamorfo elemental
* / *
En cuanto el Plasma primordial entre al campo de batalla, se convierte, a tu elección, en una criatura 3/3, una criatura 2/2 con la habilidad de volar, o una criatura 1/6 con la habilidad de defensor.

 

Tocasia sacó los motores y engranajes de la mesa. Y allí, frente a dos azorados hermanos, comenzó una lección sobre magia elemental.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Future
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2021-03-19

If an object enters the battlefield as a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy's own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example.

 

2021-03-19

If an object on the battlefield becomes a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect.

 

2021-03-19

While not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn't have flying or defender.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Planechase 2012
Planar Chaos