Plasma Primordial

Variations

Parts

Plasma Primordial

Criatura — Elemental Metamorfo
* / *
Conforme Plasma Primordial entra no campo de batalha, ele se torna, à sua escolha, uma criatura 3/3, uma criatura 2/2 com voar, ou uma criatura 1/6 com defensor.

 

Tocásia varreu as engrenagens e as rodas dentadas de cima da mesa. E ali, diante dos olhos arregalados dos irmãos, começou uma aula de magia elemental bruta.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Predh
Vintage

Rulings

2021-03-19

If an object enters the battlefield as a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy's own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example.

 

2021-03-19

If an object on the battlefield becomes a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect.

 

2021-03-19

While not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn't have flying or defender.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Planar Chaos