Time Spiral Remastered (tsr) | ||
#264 ⸱ Uncommon ⸱ Portuguese |
![]() Variations— Parts— | Hidra Mecânica0 / 0 Hidra Mecânica entra no campo de batalha com quatro marcadores +1/+1. Toda vez que Hidra Mecânica atacar ou bloquear, remova um marcador +1/+1 dela. Se fizer isso, Hidra Mecânica causará 1 ponto de dano a qualquer alvo.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsIf the chosen target is an illegal target by the time Clockwork Hydra's triggered ability tries to resolve, the ability doesn't resolve. You don't remove a counter from Clockwork Hydra.
If Clockwork Hydra leaves the battlefield while its trigger is on the stack, you can't remove a +1/+1 counter from it, so it won't deal damage.
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