Kriechende Ödnis

Variations : 1

Parts

Kriechende Ödnis

Land
: Erzeuge .
: Lege zwei +1/+1-Marken auf die Kriechende Ödnis. Dann kannst du sie bis zum Ende des Zuges zu einer 0/0 Elementarwesen-Kreatur werden lassen. Sie ist immer noch ein Land.

 

Zendikar ist ruhelos.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-11-08

Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.

 

2024-11-08

You can activate Crawling Barrens's second ability even if it's already a creature.

 

2024-11-08

If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.

 

2024-11-08

Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings