這い回るやせ地

Variations : 1

Parts

這い回るやせ地

土地
を加える。
:這い回るやせ地の上に+1/+1カウンターを2個置く。その後、あなたは「ターン終了時まで、これは0/0のエレメンタル・クリーチャーになる。」を選んでもよい。これは土地でもある。

 

ゼンディカーは眠らない。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-11-08

Counters on Crawling Barrens remain on it when it stops being a creature. If it becomes a creature later, they'll apply to it.

 

2024-11-08

You can activate Crawling Barrens's second ability even if it's already a creature.

 

2024-11-08

If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.

 

2024-11-08

Unless Crawling Barrens is already a creature, its second ability causes the +1/+1 counters to be put onto a noncreature land. Abilities that apply or trigger when counters are put on a creature you control won't do so.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings