생물 — 흡혈귀 성직자
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다른 성직자가 당신의 조종하에 전장에 들어올 때마다, 당신은 생명 1점을 얻는다.
당신이 각 턴에 처음으로 생명점을 얻을 때마다, 생명의 유대의 성직자에 +1/+1 카운터 한 개를 올려놓는다.
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.