Double Masters (2xm) | ||
#288 ⸱ Common ⸱ German |
Variations— Parts— | HautflügelLebende Waffe (Wenn diese Ausrüstung ins Spiel kommt, erzeuge einen 0/0 schwarzen Keim-Kreaturenspielstein und lege sie dann an ihn an.) Die ausgerüstete Kreatur erhält +2/+2 und hat Flugfähigkeit. Ausrüsten
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Timeless Legal Oathbreaker Duel Penny Legacy Modern Pauper Vintage Commander Paupercommander Predh RulingsLike other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
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