Assassin's Creed (acr)

#168 ⸱ Rare ⸱ English
The Animus

Variations : 2

Parts : 2

The Animus

Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-07-05

If either one of the targets of The Animus’s last ability is illegal when the ability begins to resolve, nothing will happen when the ability resolves.

 

Market Pricing

 NormalFoil
Low$0.22
Median$0.94
High$79.00
Market$0.38
Direct Low$0.46
Buy at TCGPlayer

Other Printings