Aether Revolt (aer) | ||
#9 ⸱ Rare ⸱ Portuguese |
![]() Variations— Parts— | Chamado à UnidadeRevolta — No início de sua etapa final, se uma permanente que você controlava deixou o campo de batalha neste turno, coloque um marcador de unidade em Chamado à Unidade. As criaturas que você controla recebem +1/+1 para cada marcador de unidade em Chamado à Unidade.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Pioneer Vintage RulingsRevolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
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