Werwolf-Rudelführerin

Variations : 1

Parts

Werwolf-Rudelführerin

Kreatur — Mensch, Werwolf
3 / 3
Rudeltaktik — Immer wenn die Werwolf-Rudelführerin angreift und falls du in diesem Kampf mit Kreaturen mit Gesamtstärke 6 oder mehr angegriffen hast, ziehe eine Karte.
: Bis zum Ende des Zuges hat die Werwolf-Rudelführerin Basis-Stärke und -Widerstandskraft 5/3, verursacht Trampelschaden und ist kein Mensch.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-07-23

The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings