Adventures in the Forgotten Realms (afr) | ||
#222 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Fighter Class(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. Equip abilities you activate cost Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsGaining a level won't remove abilities that a Class had at a previous level.
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