Adventures in the Forgotten Realms (afr) | ||
#67 ⸱ Uncommon ⸱ English |
Variations— Parts— | Power of PersuasionChoose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
LegalitiesNot Legal Standardbrawl Pauper Oldschool Premodern Paupercommander Penny Future Brawl Alchemy Standard Predh Timeless Legal Duel Brawl Penny Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless RulingsAn effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
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