大地教団の精霊

Variations

Parts

大地教団の精霊

クリーチャー — エレメンタル
6 / 6
攻城モンスター — 大地教団の精霊が戦場に出たとき、1個のd20を振る。
1—9 | 各プレイヤーはそれぞれパーマネント1つを生け贄に捧げる。
10—19 | 各対戦相手はそれぞれパーマネント1つを生け贄に捧げる。
20 | 各対戦相手はそれぞれパーマネント2つを生け贄に捧げる。

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Pioneer
Timeless
Vintage

Rulings

2021-07-23

Players decide in turn order, starting with the active player (or the next opponent in turn order if the active player isn't sacrificing anything), which permanent(s) they will sacrifice. Players later in turn order will know which permanents were picked by earlier players while they make this choice. Once all choices have been made, all permanents are sacrificed simultaneously.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings