Barrowin do Clã Undurr

Variations : 1

Parts

Barrowin do Clã Undurr

Criatura Lendária — Anão Clérigo
3 / 3
Quando Barrowin do Clã Undurr entrar no campo de batalha, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)
Toda vez que Barrowin do Clã Undurr atacar, se você já tiver completado uma masmorra, devolva de seu cemitério para o campo de batalha até um card de criatura com valor de mana igual ou inferior a 3.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-07-23

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings