Barrowin do Clã Undurr

Variations : 1

Parts

Barrowin do Clã Undurr

Criatura Lendária — Anão Clérigo
3 / 3
Quando Barrowin do Clã Undurr entrar no campo de batalha, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)
Toda vez que Barrowin do Clã Undurr atacar, se você já tiver completado uma masmorra, devolva de seu cemitério para o campo de batalha até um card de criatura com valor de mana igual ou inferior a 3.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2021-07-23

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings