Shards of Alara (ala)

#129 ⸱ Uncommon ⸱ Japanese
鼓声狩人

Variations

Parts

鼓声狩人

クリーチャー — 人間・ドルイド・戦士
2 / 2
あなたのターンの終了時に、あなたがパワーが5以上のクリーチャーをコントロールしている場合、あなたはカードを1枚引いてもよい。
:あなたのマナ・プールにを加える。

 

「この蔦音は、仲間が獣をこっちに追い立てた音だな。 逃しやしないよ。」

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Explorer
Timeless
Legal
Oathbreaker
Duel
Legacy
Modern
Vintage
Commander
Penny
Predh
Restricted
Paupercommander

Rulings

2008-10-01

The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander 2013