Shards of Alara (ala)

#129 ⸱ Uncommon ⸱ Japanese
鼓声狩人

Variations

Parts

鼓声狩人

クリーチャー — 人間・ドルイド・戦士
2 / 2
あなたのターンの終了時に、あなたがパワーが5以上のクリーチャーをコントロールしている場合、あなたはカードを1枚引いてもよい。
:あなたのマナ・プールにを加える。

 

「この蔦音は、仲間が獣をこっちに追い立てた音だな。 逃しやしないよ。」

 

 

 

Legalities

Legal
Duel
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2008-10-01

The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander 2013