Alliances (all)

#111 ⸱ Rare ⸱ English
Wandering Mage

Variations

Parts

Wandering Mage

Creature — Human Cleric Wizard
0 / 3
, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Historicbrawl
Paupercommander
Explorer
Timeless
Legal
Duel
Penny
Legacy
Vintage
Commander
Premodern
Predh
Oathbreaker

Rulings

2009-10-01

If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.

 

Market Pricing

 NormalFoil
Low$0.30
Median$0.99
High$69.99
Market$0.81
Direct Low$0.30
Buy at TCGPlayer

Other Printings

 NormalFoil
Masters Edition III