Parar o Tempo

Variations

Parts

Parar o Tempo

Mágica Instantânea
Termina o turno. (Remova de jogo todas as mágicas e habilidades que estiverem na pilha, inclusive este card. O jogador controlador do turno descarta cards até atingir o número máximo de cards permitido na mão. O dano desaparece e os efeitos que ocorrem "neste turno" e "até o final do turno" cessam.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Pauper
Oldschool
Premodern
Paupercommander
Penny

Rulings

2007-07-15

Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes Time Stop, though it will continue to resolve. It also includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Tenth Edition