White Plume Adventurer

Variations : 1

Parts : 3

White Plume Adventurer

Creature — Orc Cleric
3 / 3
When White Plume Adventurer enters the battlefield, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

 

 

 

Legalities

Not Legal
Standardbrawl
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Commander
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Predh
Timeless
Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Banned
Legacy

Rulings

2022-06-10

In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

 

Market Pricing

 NormalFoil
Low$0.99
Median$2.22
High$31.50
Market$2.07
Direct Low$2.45
Buy at TCGPlayer

Other Printings

 NormalFoil
Battle for Baldur's Gate Promos$4.29

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