Commander 2011 (cmd)

#227 ⸱ Rare ⸱ English
Skullbriar, the Walking Grave

Variations

Parts

Skullbriar, the Walking Grave

Legendary Creature — Zombie Elemental
1 / 1
Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Penny
Vintage

Rulings

2011-09-22

Skullbriar’s last ability only works if it has that ability in the zone it’s moving from. For example, with Yixlid Jailer (“Cards in graveyards lose all abilities”) on the battlefield, a Skullbriar with a counter on it in a graveyard loses that counter when it’s put onto the battlefield. Conversely, that Skullbriar moving from the graveyard to the battlefield would retain that counter if Humility (“All creatures lose all abilities and are 1/1”) were on the battlefield; if Skullbriar then left the battlefield with Humility still on the battlefield, it would lose the counter.

 

Market Pricing

 NormalFoil
Low$0.50
Median$1.09
High$17.99
Market$1.15
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Double Masters 2022$0.86
Double Masters 2022
The List$1.02
Commander Anthology Volume II$0.75
Commander 2011 Launch Party