Commander Masters (cmm) | ||
#326 ⸱ Uncommon ⸱ English |
Variations— Parts— | Surrak, the Hunt Caller5 / 4 Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.
LegalitiesNot Legal Standardbrawl Brawl Predh Future Pauper Alchemy Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Timeless Legal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Restricted Paupercommander RulingsSome formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.
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