Commander Masters (cmm) | ||
#486 ⸱ Rare ⸱ English |
Variations : 1Parts— | Day's UndoingEach player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
LegalitiesNot Legal Standardbrawl Brawl Penny Predh Future Pauper Alchemy Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Timeless Legal Duel Legacy Modern Pioneer Vintage Commander Oathbreaker RulingsIf any abilities trigger while players are shuffling cards into their library or drawing seven cards, those abilities cease to exist when the turn ends. They won’t be put on the stack.
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