Commander Legends (cmr) | ||
#20 ⸱ Uncommon ⸱ Portuguese |
Variations— Parts— | Correntes da FéEncantar permanente Quando Correntes da Fé entra no campo de batalha, você ganha 4 pontos de vida. A permanente encantada não pode atacar nem bloquear e suas habilidades ativadas não podem ser ativadas, a menos que sejam habilidades de mana.
LegalitiesNot Legal Alchemy Future Oldschool Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Predh Timeless Vintage RulingsActivated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords (such as equip) are activated abilities and will have colons in their reminder text. Loyalty abilities of planeswalkers are activated abilities.
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