Dragon's Maze (dgm) | ||
#54 ⸱ Common ⸱ English |
Variations— Parts— | Beetleform Mage2 / 2 : Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Legal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Paupercommander Oathbreaker RulingsIf Beetleform Mage’s ability is activated by one player, then another player gains control of it during the same turn, the second player can’t activate its ability that turn.
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