Variations

Parts

Beetleform Mage

2 / 2
: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Penny
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Pioneer
Vintage

Rulings

2013-04-15

If Beetleform Mage's ability is activated by one player, then another player gains control of it during the same turn, the second player can't activate its ability that turn.

 

2013-04-15

Activating Beetleform Mage's ability after it's been blocked by a creature without flying or reach won't cause it to become unblocked.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings