Break of Day

Variations

Parts

Break of Day

Instant
Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pauper
Vintage
Commander
Paupercommander
Oathbreaker
Not Legal
Brawl
Future
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Explorer
Predh
Timeless
Standardbrawl

Rulings

2013-07-01

Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$8.00
Market$0.07
Direct Low
Buy at TCGPlayer

Other Printings