Dominaria United (dmu) | ||
#241 ⸱ Uncommon ⸱ English |
Variations— Parts— | Walking Bulwark0 / 3 Defender : Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
LegalitiesLegal Standardbrawl Future Duel Brawl Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Historicbrawl Penny Oathbreaker Timeless Not Legal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Historicbrawl Paupercommander Predh Timeless Restricted Paupercommander RulingsWalking Bulwark’s last ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, since having two creatures fight doesn’t result in combat damage, an effect that causes the affected creature to fight another creature will still use its power to determine how much damage is dealt.
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