Weapon Rack

Variations

Parts

Weapon Rack

Artifact
Weapon Rack enters with three +1/+1 counters on it.
: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.

 

No weapon stays on the rack for long in the Burning Yard.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$999.00
Market$0.05
Direct Low$0.21
Buy at TCGPlayer

Other Printings

 NormalFoil
Jumpstart 2022$0.05

Pricing data provided by TCGPlayer