Râtelier d'armement

Variations

Parts

Râtelier d'armement

Artefact
Le Râtelier d'armement arrive sur le champ de bataille avec trois marqueurs +1/+1 sur lui.
: Déplacez un marqueur +1/+1 du Râtelier d'armement sur la créature ciblée. N'activez cette capacité que lorsque vous pourriez lancer un rituel.

 

Aucune arme ne reste longtemps sur le râtelier à la Cour incandescente.

 

 

 

Legalities

Legal
Brawl
Duel
Legacy
Modern
Pauper
Pioneer
Vintage
Historic
Commander
Gladiator
Historicbrawl
Paupercommander
Explorer
Penny
Oathbreaker
Timeless
Not Legal
Standardbrawl
Brawl
Penny
Future
Alchemy
Standard
Oldschool
Premodern
Predh
Timeless

Rulings

2019-10-04

If Weapon Rack has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Weapon Rack.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Jumpstart 2022