生物 — 矮人/騎士
3 / 1
岩圈騎士不能進行阻擋。
瞬間~歷險
目標生物得+2/+0直到回合結束。(然後放逐此牌。之後你還可以從放逐區中施放該生物。)
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.