神器 ~武具
佩帶此武具的生物得+2/+1。
每當佩帶此武具的生物對任一生物造成戰鬥傷害時,派出一個食品衍生物。(食品衍生物是具有「
,
,犧牲此神器:你獲得3點生命」的神器。)
佩帶
(
:裝備在目標由你操控的生物上。佩帶的時機視同巫術。)
The triggered ability of Giant's Skewer triggers even if the equipped creature died, and even if the creature that was dealt damage didn't die.