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Au début du combat pendant votre tour, mettez un nombre de marqueurs +1/+1 égal à la force de Maester Seymour sur une autre créature ciblée que vous contrôlez.



: Monstruosité X, X étant le nombre de marqueurs parmi les créatures que vous contrôlez.
The value of X is determined only once, as Maester Seymour's last ability resolves.
If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.