Final Fantasy (fin) | ||
| #91 ⸱ Rare ⸱ English | ||
![]() Variations : 3Parts— | Cecil, Dark Knight2 / 3 Deathtouch Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
Cecil, Redeemed Paladin4 / 4 Lifelink Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsIf Cecil, Dark Knight is dealt lethal damage at the same time it deals damage (probably because it blocked or became blocked), its last ability will still trigger. You'll still lose life, but you won't untap or transform Cecil, Dark Knight because it won't be on the battlefield anymore.
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