GRN Guild Kit (gk1) | ||
#45 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | TurnUntil end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.)
BurnBurn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander Penny RulingsOn the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.
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