Guilds of Ravnica (grn) | ||
#28 ⸱ Common ⸱ English |
![]() Variations— Parts— | Take HeartTarget creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl Penny RulingsYou can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.
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