Guilds of Ravnica (grn) | ||
#28 ⸱ Common ⸱ English |
![]() Variations— Parts— | Take HeartTarget creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Timeless Vintage RulingsYou can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.
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