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Jumpstart (jmp)

#134 ⸱ Common ⸱ English
Take Heart

Variations

Parts

Take Heart

Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

 

In the quiet before a battle, Boros soldiers whisper prayers that steady their nerves and focus their minds.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2018-10-05

If the target creature becomes an illegal target for Take Heart, the spell doesn’t resolve. You don’t gain life.

 

2018-10-05

You can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$1,000.11
Market$0.11
Direct Low$0.01
Buy at TCGPlayer

Printings

 NormalFoil
Jumpstart$0.11
Guilds of Ravnica$0.06

Pricing data provided by TCGPlayer