: As criaturas que você controla recebem +1/+0 até o final do turno.: Coloque no campo de batalha uma ficha de criatura vermelha e branca 1/1 do tipo Soldado com ímpeto.
Legalities
Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage
Rulings
2013-01-24
Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.