Manipulator Simic

Variations

Parts

Manipulator Simic

Criatura — Mutante Mago
0 / 1
Evoluir (Toda vez que uma criatura entrar no campo de batalha sob o seu controle, se ela tiver poder ou resistência maior que a desta criatura, coloque um marcador +1/+1 nesta criatura.), Remova um ou mais marcadores +1/

+1 de Manipulator Simic : Ganhe o controle da criatura alvo com poder menor ou igual ao número de marcadores +1/+1 removidos dessa maneira.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2013-04-15

If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings