Alchemy Horizons: Baldur's Gate (hbg) | ||
#114 ⸱ Common ⸱ English |
Variations— Parts— | Contact Other PlaneRoll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsAn ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
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