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Alchemy Horizons: Baldur's Gate (hbg)

#202 ⸱ Uncommon ⸱ English
Choose Your Weapon

Variations

Parts

Choose Your Weapon

Instant
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.

 

 

 

Legalities

Not Legal
Standardbrawl
Penny
Pauper
Oldschool
Premodern
Paupercommander
Future
Brawl
Standard
Predh
Alchemy
Timeless
Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Commander
Gladiator
Historicbrawl
Penny
Oathbreaker
Timeless

Rulings

2021-07-23

If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Adventures in the Forgotten Realms$0.17

Pricing data provided by TCGPlayer